Posts Tagged ‘skatepark’

Next week- user participation #2

September 4, 2009

After categorising skaters’ skill levels, I still wasn’t sure how I could translate this into physical design. I needed some actual data that could help give me direction with my form design. So I’ve come up with these variables:

  1. Obstacle height- Low, medium, high
  2. Obstacle steepness- Shallow slope, medium slope, vertical and over-vert.  (curved transition and flat banks)
  3. Speed- How fast the skater riding.

Next Tuesday I’ll be going to an indoor skate park called the ‘Ring of Fire’. I’ll get my friends to skate a series of obstacles and I will be measuring their performance. I would class them as Intermediate level skaters. They have been skating for at least 5 years now. I roughly know how high and how far a beginner can jump (Ollie) on flat ground; about 180mm high and  800mm in length moving at average speed. I’ve calculated average skating speed to be 14 km/ph or 4 meters per second. (That is 3 times average human walking speed).

  • I’ll be measuring how far they can ride up a ramp.
  • How steep the ramp is.
  • Ill measure how far they can jump on flat ground.
  • I’ll take note of how fast they need to travel to complete these tricks. What kind of assistance is needed to generate the speed?
Here are the participants- Eye on the prize

Here are the participants- Eye on the prize

Here is the skatepark i'll get them to skate- 'Ring of Fire'

Here is the skatepark they'll be shredding- 'Ring of Fire'

Coping on top of a quater pipe ramp.

Coping rails on top of a quarter pipe ramp.

This is a video showing these professional skaters building a portable ramp and putting it against a wall to skate. This is a massive amount of vert (vertical ramp section) that can only be done by extremely skilled skaters.

Here is an experienced skater doing some tricks. See the difference in size of the vert. Also notice how they have used quick-setting concrete (aka. quickcrete) to make a ramp out of a standard road barrier.


User Participation #1

September 4, 2009

I gathered my favourite clay models and wire mesh models and took them to the skate park (Riverside). I wanted some skaters to take a look at the models and give me some feedback on the designs. They didn’t seem too interested in what I was saying at first, but when I pulled out the models they all started to gather around and take a look. I didn’t really want to sketch and takes notes of what they were saying and I didn’t want to ask them to sketch out their ideas either. So I cut up some squares of wire mesh, gave it to them and said- “show me your ideas”.  So they all started to model up some ideas… They produced some basic shapes and curves and gave me some advice on what they thought be good to include.

1- Shallow transitions

2- Transfers between some obstacles

3- They wanted to skate obstacles that didn’t look like benches or other familiar obstacles.

So my design needs to be less like a seat and more like a sculptural installation. skaters and the general pubic (tourists etc) would find this more interesting.